items: - type: STR_ASSAULT_DRONE size: 4 costSell: 1000000 transferTime: 10 weight: 0 bigSprite: 31 floorSprite: 30 handSprite: 48 bulletSprite: 8 fireSound: 18 hitSound: 19 power: 90 damageType: 5 hitAnimation: 46 accuracyAuto: 70 accuracySnap: 85 accuracyAimed: 100 tuAuto: 45 tuSnap: 35 tuAimed: 65 battleType: 1 fixedWeapon: true twoHanded: true clipSize: -1 invWidth: 2 invHeight: 3 - type: STR_SCOUT_DRONE size: 4 costSell: 8500000 transferTime: 10 weight: 0 bigSprite: 0 floorSprite: 0 handSprite: 8 bulletSprite: 6 fireSound: 11 hitSound: 19 power: 70 damageType: 5 hitAnimation: 36 accuracySnap: 90 accuracyAimed: 110 tuSnap: 40 tuAimed: 70 battleType: 1 fixedWeapon: true twoHanded: true clipSize: -1 invWidth: 2 invHeight: 3 - type: STR_HAMMER size: 4 costSell: 2000000 transferTime: 10 weight: 0 bigSprite: 15 floorSprite: 15 handSprite: 72 bulletSprite: 0 fireSound: 52 hitAnimation: 46 accuracyAimed: 100 tuAimed: 70 battleType: 1 arcingShot: true fixedWeapon: true twoHanded: true invWidth: 2 invHeight: 3 bulletSpeed: -5 compatibleAmmo: - STR_HAMMER_HE - STR_HAMMER_IN - type: STR_HAMMER_HE size: 0.1 costSell: 5000 transferTime: 10 weight: 10 bigSprite: 17 floorSprite: 17 hitSound: 0 hitAnimation: 0 power: 500 damageType: 3 clipSize: 2 battleType: 2 invWidth: 1 invHeight: 3 blastRadius: 2 - type: STR_HAMMER_IN size: 0.1 costSell: 4000 transferTime: 10 weight: 10 bigSprite: 18 floorSprite: 18 hitSound: 0 hitAnimation: 0 power: 500 damageType: 2 clipSize: 1 battleType: 2 invWidth: 1 invHeight: 3 - type: STR_MEDIC_DRONE size: 0.1 costSell: 900000 weight: 0 bigSprite: 24 floorSprite: 24 battleType: 6 invWidth: 1 invHeight: 2 painKiller: 100 heal: 100 stimulant: 100 woundRecovery: 1 healthRecovery: 20 stunRecovery: 30 energyRecovery: 20 tuUse: 25 flatRate: true fixedWeapon: true clipSize: -1 - type: STR_CORPSE_SUIT name: STR_CORPSE weight: 26 bigSprite: 44 floorSprite: 41 invWidth: 2 invHeight: 3 armor: 40 recover: true invs: - id: STR_BACK_PACK x: 192 y: 37 slots: - [0, 0] - [1, 0] - [2, 0] - [0, 1] - [1, 1] - [2, 1] - [0, 2] - [1, 2] - [2, 2] costs: STR_BELT: 12 STR_GROUND: 10 STR_LEFT_HAND: 8 STR_LEFT_LEG: 16 STR_LEFT_SHOULDER: 14 STR_RIGHT_HAND: 8 STR_RIGHT_LEG: 16 STR_RIGHT_SHOULDER: 14 STR_BODY: 25 - id: STR_BODY x: 48 y: 75 slots: - [0, 0] - [1, 0] - [2, 0] - [3, 0] - [0, 1] - [1, 1] - [2, 1] - [3, 1] - [0, 2] - [1, 2] - [2, 2] - [3, 2] - [0, 3] - [1, 3] - [2, 3] - [3, 3] costs: STR_GROUND: 20 STR_BELT: 20 STR_BACK_PACK: 20 STR_LEFT_HAND: 20 STR_LEFT_LEG: 20 STR_LEFT_SHOULDER: 20 STR_RIGHT_HAND: 20 STR_RIGHT_LEG: 20 STR_RIGHT_SHOULDER: 20 - id: STR_BELT x: 192 y: 104 slots: - [0, 0] - [1, 0] - [2, 0] - [3, 0] - [0, 1] - [3, 1] costs: STR_BACK_PACK: 16 STR_GROUND: 6 STR_LEFT_HAND: 4 STR_LEFT_LEG: 10 STR_LEFT_SHOULDER: 12 STR_RIGHT_HAND: 4 STR_RIGHT_LEG: 10 STR_RIGHT_SHOULDER: 12 STR_BODY: 25 - id: STR_GROUND x: 0 y: 152 type: 2 costs: STR_BACK_PACK: 20 STR_BELT: 12 STR_LEFT_HAND: 8 STR_LEFT_LEG: 10 STR_LEFT_SHOULDER: 12 STR_RIGHT_HAND: 8 STR_RIGHT_LEG: 10 STR_RIGHT_SHOULDER: 12 STR_BODY: 25 - id: STR_LEFT_HAND x: 128 y: 63 type: 1 costs: STR_BACK_PACK: 14 STR_BELT: 8 STR_GROUND: 2 STR_LEFT_LEG: 8 STR_LEFT_SHOULDER: 10 STR_RIGHT_HAND: 4 STR_RIGHT_LEG: 10 STR_RIGHT_SHOULDER: 10 STR_BODY: 25 - id: STR_LEFT_LEG x: 128 y: 120 slots: - [0, 0] - [1, 0] costs: STR_BACK_PACK: 18 STR_BELT: 10 STR_GROUND: 6 STR_LEFT_HAND: 4 STR_LEFT_SHOULDER: 10 STR_RIGHT_HAND: 6 STR_RIGHT_LEG: 10 STR_RIGHT_SHOULDER: 10 STR_BODY: 25 - id: STR_LEFT_SHOULDER x: 112 y: 37 slots: - [0, 0] - [1, 0] costs: STR_BACK_PACK: 16 STR_BELT: 10 STR_GROUND: 4 STR_LEFT_HAND: 3 STR_LEFT_LEG: 12 STR_RIGHT_HAND: 3 STR_RIGHT_LEG: 12 STR_RIGHT_SHOULDER: 8 STR_BODY: 25 - id: STR_RIGHT_HAND x: 0 y: 63 type: 1 costs: STR_BACK_PACK: 14 STR_BELT: 8 STR_GROUND: 2 STR_LEFT_HAND: 4 STR_LEFT_LEG: 10 STR_LEFT_SHOULDER: 10 STR_RIGHT_LEG: 8 STR_RIGHT_SHOULDER: 10 STR_BODY: 25 - id: STR_RIGHT_LEG x: 0 y: 120 slots: - [0, 0] - [1, 0] costs: STR_BACK_PACK: 18 STR_BELT: 10 STR_GROUND: 6 STR_LEFT_HAND: 6 STR_LEFT_LEG: 10 STR_LEFT_SHOULDER: 10 STR_RIGHT_HAND: 4 STR_RIGHT_SHOULDER: 10 STR_BODY: 25 - id: STR_RIGHT_SHOULDER x: 16 y: 37 slots: - [0, 0] - [1, 0] costs: STR_BACK_PACK: 16 STR_BELT: 10 STR_GROUND: 4 STR_LEFT_HAND: 3 STR_LEFT_LEG: 12 STR_LEFT_SHOULDER: 8 STR_RIGHT_HAND: 3 STR_RIGHT_LEG: 12 STR_BODY: 25 armors: - type: STR_ASSAULT_UC spriteSheet: XCOM_2.PCK spriteInv: MAN_2 corpseItem: STR_CORPSE_SUIT frontArmor: 40 sideArmor: 40 rearArmor: 30 underArmor: 20 stats: tu: 0 stamina: 0 health: 0 bravery: 0 reactions: 30 firing: 0 throwing: 0 strength: 0 psiStrength: 100 psiSkill: 0 melee: 0 damageModifier: - 1.0 - 2.0 - 0.0 - 1.5 - 1.0 - 1.0 - 0.0 - 1.0 - 2.0 - 0.0 loftempsSet: [ 3 ] - type: STR_SCOUT_UC spriteSheet: XCOM_2.PCK spriteInv: MAN_2 corpseItem: STR_CORPSE_SUIT frontArmor: 20 sideArmor: 20 rearArmor: 10 underArmor: 5 stats: tu: 0 stamina: 0 health: 0 bravery: 0 reactions: 30 firing: 0 throwing: 0 strength: 0 psiStrength: 100 psiSkill: 0 melee: 0 damageModifier: - 1.0 - 2.0 - 0.0 - 1.5 - 1.0 - 1.0 - 0.0 - 1.0 - 1.0 - 0.0 loftempsSet: [ 3 ] - type: STR_HAMMER_UC spriteSheet: XCOM_2.PCK spriteInv: MAN_2 corpseItem: STR_CORPSE_SUIT frontArmor: 30 sideArmor: 30 rearArmor: 20 underArmor: 15 stats: tu: 0 stamina: 0 health: 0 bravery: 0 reactions: 30 firing: 0 throwing: 0 strength: 0 psiStrength: 100 psiSkill: 0 melee: 0 damageModifier: - 1.0 - 2.0 - 0.0 - 1.5 - 1.0 - 1.0 - 0.0 - 1.0 - 2.0 - 0.0 loftempsSet: [ 3 ] units: - type: STR_ASSAULT_DRONE race: STR_ASSAULT_DRONE stats: tu: 100 stamina: 100 health: 150 bravery: 110 reactions: 80 firing: 80 throwing: 0 strength: 30 psiStrength: 200 psiSkill: 0 melee: 70 armor: STR_ASSAULT_UC standHeight: 22 kneelHeight: 14 value: 20 deathSound: 23 moveSound: 14 - type: STR_SCOUT_DRONE race: STR_SCOUT_DRONE stats: tu: 180 stamina: 300 health: 80 bravery: 110 reactions: 40 firing: 60 throwing: 100 strength: 150 psiStrength: 200 psiSkill: 0 melee: 70 armor: STR_SCOUT_UC standHeight: 22 kneelHeight: 14 value: 20 deathSound: 23 moveSound: 14 - type: STR_HAMMER race: STR_HAMMER stats: tu: 100 stamina: 300 health: 100 bravery: 110 reactions: 80 firing: 100 throwing: 100 strength: 50 psiStrength: 200 psiSkill: 0 melee: 70 armor: STR_HAMMER_UC standHeight: 22 kneelHeight: 14 value: 20 deathSound: 23 moveSound: 14 - type: STR_MEDIC_DRONE race: STR_MEDIC_DRONE stats: tu: 100 stamina: 300 health: 70 bravery: 110 reactions: 30 firing: 30 throwing: 100 strength: 60 psiStrength: 200 psiSkill: 0 melee: 70 armor: STR_ASSAULT_UC standHeight: 22 kneelHeight: 14 value: 20 deathSound: 23 moveSound: 14 manufacture: - name: STR_ASSAULT_DRONE category: STR_HEAVY_WEAPONS_PLATFORM requires: - STR_MIND_PROBE - STR_PLASMA_CANNON - STR_POWER_SUIT - STR_CORPSE_SUIT space: 20 time: 1300 cost: 850000 requiredItems: STR_ALIEN_ALLOYS: 3 STR_ELERIUM_115: 1 STR_PLASMA_RIFLE: 1 STR_MIND_PROBE: 1 STR_CORPSE_SUIT: 1 - name: STR_HAMMER category: STR_HEAVY_WEAPONS_PLATFORM requires: - STR_MIND_PROBE - STR_POWER_SUIT - STR_BLASTER_LAUNCHER - STR_CORPSE_SUIT space: 20 time: 2000 cost: 1850000 requiredItems: STR_ALIEN_ALLOYS: 5 STR_ELERIUM_115: 1 STR_BLASTER_LAUNCHER: 1 STR_MIND_PROBE: 2 STR_CORPSE_SUIT: 1 - name: STR_HAMMER_HE category: STR_HEAVY_WEAPONS_PLATFORM requires: - STR_MIND_PROBE - STR_POWER_SUIT - STR_BLASTER_BOMB - STR_CORPSE_SUIT space: 2 time: 100 cost: 4000 requiredItems: STR_ELERIUM_115: 1 - name: STR_HAMMER_IN category: STR_HEAVY_WEAPONS_PLATFORM requires: - STR_MIND_PROBE - STR_POWER_SUIT - STR_BLASTER_BOMB - STR_CORPSE_SUIT space: 2 time: 100 cost: 3000 requiredItems: STR_ELERIUM_115: 1 # - name: STR_MEDIC_DRONE # category: STR_HEAVY_WEAPONS_PLATFORM # requires: # - STR_MIND_PROBE # - STR_MEDI_KIT # - STR_POWER_SUIT # - STR_ADDED_FEATURES # space: 20 # time: 1300 # cost: 700000 # requiredItems: # STR_ALIEN_ALLOYS: 4 # STR_ELERIUM_115: 1 # STR_MEDI_KIT: 1 # STR_MIND_PROBE: 1 - name: STR_SCOUT_DRONE category: STR_HEAVY_WEAPONS_PLATFORM requires: - STR_MIND_PROBE - STR_POWER_SUIT - STR_LASER_RIFLE - STR_CORPSE_SUIT space: 20 time: 1300 cost: 650000 requiredItems: STR_ALIEN_ALLOYS: 2 STR_ELERIUM_115: 1 STR_CORPSE_SUIT: 1 STR_MIND_PROBE: 1 research: - name: STR_CORPSE_SUIT cost: 150 points: 50 lookup: STR_RETOOL needItem: true - name: STR_RETOOL cost: 0 points: 50 needItem: true ufopaedia: - id: STR_ASSAULT_DRONE type_id: 3 section: STR_HEAVY_WEAPONS_PLATFORMS weapon: STR_PLASMA_CANNON requires: - STR_MIND_PROBE - STR_PLASMA_CANNON - STR_POWER_SUIT - STR_CORPSE_SUIT text: STR_ASSAULT_DRONE_UFOPEDIA - id: STR_SCOUT_DRONE type_id: 3 section: STR_HEAVY_WEAPONS_PLATFORMS weapon: STR_LASER_RIFLE requires: - STR_MIND_PROBE - STR_POWER_SUIT - STR_CORPSE_SUIT - STR_LASER_RIFLE text: STR_SCOUT_DRONE_UFOPEDIA - id: STR_HAMMER type_id: 3 section: STR_HEAVY_WEAPONS_PLATFORMS weapon: STR_ROCKET_LAUNCHER requires: - STR_MIND_PROBE - STR_POWER_SUIT - STR_BLASTER_LAUNCHER - STR_CORPSE_SUIT text: STR_HAMMER_UFOPEDIA # - id: STR_MEDIC_DRONE # type_id: 3 # section: STR_HEAVY_WEAPONS_PLATFORMS # weapon: STR_MEDI_KIT # requires: # - STR_MIND_PROBE # - STR_MEDI_KIT # - STR_POWER_SUIT # text: STR_MEDIC_DRONE_UFOPEDIA extraStrings: - type: en-GB strings: STR_ASSAULT_DRONE: Assault Drone STR_ASSAULT_DRONE_UFOPEDIA: An autonomous robotic soldier, highly effective. STR_SCOUT_DRONE: Scout Drone STR_SCOUT_DRONE_UFOPEDIA: An autonomous robotic scout, useful for carrying equipment. STR_MEDIC_DRONE: Medic Drone STR_MEDIC_DRONE_UFOPEDIA: An autonomous robotic medic. STR_HAMMER: Hammer HAD STR_HAMMER_UFOPEDIA: The Hammer Heavy Artillery Drone is a strongly armoured robotic tank with powerful explosive weapons. STR_HAMMER_HE: Hammer HE STR_HAMMER_IN: Hammer IN STR_RETOOL: Armour Reuse STR_CORPSE_BOT: Scrap STR_BODY: Internal - type: en-US strings: STR_ASSAULT_DRONE: Assault Drone STR_ASSAULT_DRONE_UFOPEDIA: An autonomous robotic soldier, highly effective. STR_SCOUT_DRONE: Scout Drone STR_SCOUT_DRONE_UFOPEDIA: An autonomous robotic scout, useful for carrying equipment. STR_MEDIC_DRONE: Medic Drone STR_MEDIC_DRONE_UFOPEDIA: An autonomous robotic medic. STR_HAMMER: Hammer HAD STR_HAMMER_UFOPEDIA: The Hammer Heavy Artillery Drone is a strongly armored robotic tank with powerful explosive weapons. STR_HAMMER_HE: Hammer HE STR_HAMMER_IN: Hammer IN STR_RETOOL: Armor Reuse STR_CORPSE_BOT: Scrap STR_BODY: Internal - type: de strings: STR_ASSAULT_DRONE: Assault S.H.I.V. STR_ASSAULT_DRONE_UFOPEDIA: Der Assault S.H.I.V der von unseren Soldaten nur "Lone Wolf" genannt wird. Ist schwer gepanzert und mit einem schwerem Plasmageschuetz bewaffnet. Er kann im Kampf mehrer Treffer einstecken. Aufgrund des Gewichts gilt der Assault S.H.I.V als SWT mit allen Restriktionen. STR_SCOUT_DRONE: Scout S.H.I.V. STR_SCOUT_DRONE_UFOPEDIA: Der Scout S.H.I.V. der von unseren Soldaten schlicht "Scout" genannt wird. Ist eine reine Aufklaerungseinheit. Es wurde Feuerkraft geopfert um den Bewegunsradius zu steigern. Der "Scout" eignet sich gut schweres Geraet an die Front zu verlegen. Aufgrund des Gewichts gilt der Scout S.H.I.V als SWT mit allen Restriktionen. STR_MEDIC_DRONE: Medizin Einheit STR_MEDIC_DRONE_UFOPEDIA: An autonomous robotic medic. STR_HAMMER: Heavy S.H.I.V. STR_HAMMER_UFOPEDIA: Der Heavy S.H.I.V. oder "Verbrannte Erde" wie er von unseren Soldaten genannt wird. Ist die Ultimative Waffe wenn es darum geht groesstmoegliche Zerstoerung anzurichten. Aufgrund der immensen Sprengkraft ist ein Einsatz bei Terror Angriffen der Aliens nicht zu empfehlen. Aufgrund des Gewichts gilt der Heavy S.H.I.V. als SWT mit allen Restriktionen. STR_HAMMER_HE: Heavy HE STR_HAMMER_IN: Heavy B STR_RETOOL: Armor Reuse STR_CORPSE_BOT: Scrap STR_BODY: Internal