Hello there
I'm an avid X-COM fan for years and below you can find some of my personal creations.
First, you have the latest terrain mods that I've created for UFO: Enemy Unknown (you can find some other stuff at http://area51.xcomufo.com): Port (from TFTD) and Dawn City (new terrain originally designed for UFO2000).
You can use either one to replace the Terror Site:
To install, first make a backup copy of the /MAPS, /ROUTES and /TERRAIN subfolders on the UFO Defense folder. Afterwards simply unzip the attached file you to the main UFO folder and answer Yes to replace all the files. All new Terror Sites will now use the new terrain instead.
Finally, you have also the .pdf of the novel X-COM: The Unknown Menace. This is a fanfic that I've written that covers the first game following the entire Alien War (700 pages).
PORT TERRAIN
Features:
* 4 new maps (a N/S railtrack, a W/E row of warehouses and a 20x20 new building).
* Some adaptations to existing maps/maps removed because of the next point.
* The sea elements have been removed and instead of a port facility the terrain now looks more like an industrial/railyard area.
* The terrain is very hard to destroy, unless you are using alien weaponry. :/
* Lots of flying by the aliens - and expect the AI surprising you...
* LOTS of explosions! Watch out for those barrels!
* 4 new maps (a N/S railtrack, a W/E row of warehouses and a 20x20 new building).
* Some adaptations to existing maps/maps removed because of the next point.
* The sea elements have been removed and instead of a port facility the terrain now looks more like an industrial/railyard area.
* The terrain is very hard to destroy, unless you are using alien weaponry. :/
* Lots of flying by the aliens - and expect the AI surprising you...
* LOTS of explosions! Watch out for those barrels!
port_terrain_for_eu_alpha_2.zip | |
File Size: | 36 kb |
File Type: | zip |
Dawn City
Features
The roads have been replaced by rows of warehouses and apartments with 3 levels.
All maps are new or redesigned.
Terrain is harder to destroy, like Port on Terror From The Deep.
Almost all spawn points are active - aliens start more randomly scattered around the Battlescape.
Power blackout - none of the terrain lights work.
To further increase the difficulty I strongly suggest you install kyrub's alien AI patch. It becomes more fun (and deadly...)
The roads have been replaced by rows of warehouses and apartments with 3 levels.
All maps are new or redesigned.
Terrain is harder to destroy, like Port on Terror From The Deep.
Almost all spawn points are active - aliens start more randomly scattered around the Battlescape.
Power blackout - none of the terrain lights work.
To further increase the difficulty I strongly suggest you install kyrub's alien AI patch. It becomes more fun (and deadly...)
dawn_city_terror_site_release.zip | |
File Size: | 45 kb |
File Type: | zip |